Communications

Overview
There are multiple forms of communication available for use between Clones onboard The Poseidon. There are also times in which enemies or neutral forces may attempt to make contact with other communication methods. Knowing the communications systems will make getting involved much simpler.

Public Comms
Public is the most common use of Republic comms. This simply means that everyone, excluding Enemy and Neutral unless stated otherwise, receives this communication. Example: /rcomms We’ve located the VIP, awaiting extraction.

Closed Comms
Closed comms are used for communications between regiment members, only for the ears of that regiment, usually designated with a square bracket. Closed comms are an effective way of allowing other people to understand a roleplay story that may be taking place. Their character will not receive this communication and acknowledging a closed comm not intended for you without a roleplay reason is Fail RP. Example: /rcomms [5th] Fugitive has been located on the 3rd floor.

Direct Comms
Similar to Closed comms, direct comms is used between two or more regiments. All members of the designated regiments will receive this communication. Example: /rcomms [5th > 212th] Requesting 2 Troopers to guard the Engine Room door.

Neutral Comms
Open comms from Neutrals are received by everyone unless stated otherwise and are considered non-secure. Usually Neutrals will be patched through to Republic Comms as responding to Open comms may alert enemies who are also listening. Example: /comms This is a distress signal from the Benpis system, does anybody copy?

Enemy Comms
Unless strictly stated otherwise, Enemy comms are considered Closed comms and are received only by enemies. Enemies should designate what enemy force they are with a square bracket. Responding to Enemy comms without a realistic roleplay reason is considered Fail RP. Example: /ecomms [CIS] We’re being overrun! Retreat with the hostage deeper into the facility!

Out of Character (/ooc)
Out of Character is reserved for any chatting that is not roleplay oriented. You are free to use ooc chat as you wish however excessive swearing, spamming and fighting are not allowed and may result in a punishment at staff discretion. This is also where you should request a trainer if you are new, Recruits do not have access to comms and cannot broadcast or receive communications.